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Serious Sam Cheats and Cheat Codes! 548 views |
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Use ` to bring up the console window and use the codes from the list: please god - God Mode please giveall - Give All Items please killall - Kill All Enemies please open - Open All Doors please fly - Fly Mode please ghost - No Clipping please invisible - Invisibility please tellall - Show All Messages from Netricsa please refresh - Reset Health to 100 Press [F1] to access the game console. Type any of the cheats listed below and press [F1] again to return to the game. cht_bGod - Invulnerability cht_bInvisible - Invisibility cht_bGiveAll - Give All Weapons cht_bCopyCheatingPlanet - Give All Cheats cht_bGhost - Ghost mode (walk through walls) cht_bRefresh - Full Health cht_bFly - Flying Sam At the Main Demo Screen (where you can select Single Player, Demo, etc.) Hit the Tilde Key to bring up the console. Type in one of the following: To see a list of variables that can be changed, type in the following: ListSymbols() To change the damage done by enemies, do the following: gam_afDamageStrength[level]=(Damage value) Level: 0 = Easy, 1 = Normal, 2 = Hard, 3 = Serious Damage value: 0.0 = no damage, 1.0 = normal damage, 2.0 = 2 times damage. Example: gam_afDamageStrength[0]=0 - Makes it so that in the Easy level, no damage is done to you. To increase the amount of ammo, type in the following: gam_afAmmoQuantity[Level]=[Ammo Quantity] Level: 0 = Easy, 1 = Normal, 2 = Hard, 3 = Serious Value: 0.0 = no ammo, 1.0 = normal ammo, 2.0 = 2 times ammo Example: gam_afAmmoQuantity[0]=2.0 - Puts lotsa ammo out there... To change the enemy movement speed, type in the following: gam_afEnemyMovementSpeed[level] = Speed Level: 0 = Easy, 1 = Normal, 2 = Hard, 3 = Serious Value: 0.0 = They don't move (really funny), 1.0 = Normal Speed, 2.0 = Way Fast Example: gam_afEnemyMovementSpeed[0]=3.0 - Makes the enemy run to you really fast on the easy level. gam_afEnemyAttackSpeed[level] = Speed Level: 0 = Easy, 1 = Normal, 2 = Hard, 3 = Serious Damage value: 0.0 = They don't move (really funny), 1.0 = Normal Speed, 2.0 = Way Fast Example: gam_afEnemyAttackSpeed[0]=2.0 - Makes it so that on the easy level, enemies attack you really fast. |
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