NOTE: These are the main codes for Doom 3 that are usually applied by typing text in-game, or by bringing down the game console. Please find the instructions on how to use these cheats below. Press [Ctrl]+[Alt]+[~] to access the console, then enter the following codes for desired effect:
god - God mode
noclip - No clip
notarget - Invisibility
freeze - Freeze everything
doomhell - Jump to the last level
give all - All weapons and ammo
give ammo - Full ammo
give doom95 - Load the '95 version of Doom
give keys - All keys
give pda - PDA
give weapon_bfg - BFG
give weapon_shotgun - Shotgun
give weapon_chainsaw - Chainsaw
give weapon_plasmagun - Plasmagun
give weapon_machinegun - Machinegun
give weapon_rocketlauncher - Rocket launcher
spawn [character name] - Spawn a character (see the list below)
map [map name] - Load a map (see the list below)
benchmark - Game benchmark
com_drawfps 1 - Show FPS
aviDemo - Saves a demo of your playing to an AVI movie file
gfxinfo - Graphics card infomation
status - Shows game status
timedemo demo1.demo - Benchmark test
r_gamma [0-3] - Set gamma level
r_brightness [number] - Set brightness level
s_volume_db [number] - Set sound volume (default is 0)
s_showlevelmeter 1 - Toggle sound level display (use 0 to disable this code)
g_showprojectilepct 1 - Toggle hit % to HUD (use 0 to disable this code)
killmonsters - Kill all monsters
kill - Suicide
quit - Quit game
Character names (use them with the spawn code): monster_zombie_bernie, monster_zombie_sawyer, monster_zombie_zsec_machinegun, monster_zombie_zsec_pistol,
monster_zombie_zsec_shield, monster_zombie_zsec_shotgun, monster_zombie_commando, monster_zombie_commando_cgun, monster_zombie_fat2, monster_zombie_fat_wrench,
monster_zombie_maint_bald, monster_zombie_maint_nojaw, monster_zombie_maint_wrench, monster_zombie_maint_skinny, monster_zombie_maint, monster_zombie_maint2,
monster_zombie_maint_flashlight, monster_zombie_suit_neckstump, monster_zombie_suit_bloodymouth, monster_zombie_suit_skinny, monster_zombie_labcoat, monster_zombie_limb,
monster_zombie_skinny, monster_zombie_pipe, monster_zombie_tshirt_bald, monster_zombie_tshirt_blown, monster_zombie_jumpsuit, monster_zombie_jumpsuit_eating,
monster_demon_archvile, monster_demon_cherub, monster_demon_hellknight, monster_demon_imp, monster_demon_maggot, monster_demon_mancubus, monster_demon_pinky,
monster_demon_revenant, monster_demon_tick, monster_demon_trite, monster_demon_wraith, monster_boss_cyberdemon, monster_boss_guardian,
monster_boss_guardian_seeker, monster_boss_sabaoth, monster_boss_vagary.
List of PDA codes (use them after "give pda " command to get PDA data):
admin_banks, admin_dorweiler, admin_moses, admin_simons, alphalabs1_berger, alphalabs1_krietman, alphalabs1_lipsitz, alphalabs1_smith, alphalabs2_chin,
alphalabs2_connors, alphalabs3_abrams, alphalabs3_lamia, alphalabs3_nelson, alphalabs3_poota, alphalabs4_kaczynski, caverns1_cody, comm1_blake, comm1_finch,
comm1_wolfe, comm1_wolfe, commoutside_holiday, commoutside_ridge, cpu_bates, cpu_haskell, cpuboss_tooloose, delta1_mora, delta1_price, delta2a_cinders, delta2a_raleigh,
delta2a_wilson, delta2b_bullman, delta2b_erikson, delta2b_mcneil, delta2b_stemmons, delta3_cerano, delta3_lee, delta3_shultz, delta4_gilbert, delta5_jackson, delta5_swann, enpro_chasar, enpro_hammer,
enpro_raad, hell_garlick, hell_hebert, marscity2_caseon, marscity2_duncan, marscity2_stanton, marscity2_tyson, mc1_berneche, mcunderground_baston, mcunderground_delahue, mcunderground_ryan, mcunderground_young,
monorail_cullen, monorail_harding, monorail_hollies, monorail_ross, recycling1_garza, recycling1_sadowayj, recycling2_johnson, recycling2_moen, site3_davis, site3_rogers.
List of Video Disk codes (use them after "give video " command to get video disk with content):
epd, hydrocon, mfs, bfg, chaingun, demon_museum, ian_report, ipn_news, plasmagun, recycling, soulcube, tablets.
Map names (use them with the map code):
Mars City 1 - game/marscity1.map
Mars City Underground - game/mcunderground.map
Mars City 2 - game/marscity2.map
Administration - game/admin.map
Alpha Labs Sector 1 - game/alpha1.map
Alpha Labs Sector 2 - game/alpha2.map
Alpha Labs Sector 3 - game/alpha3.map
Alpha Labs Sector 4 - game/alpha4.map
EnPro Plant - game/enpro.map
Communications Transfer - game/commout.map
Communications - game/communications.map
Monorail Skybridge - game/recycling1.map
Recycling Sector 2 - game/recycling2.map
Monorail - game/monorail.map
Delta Labs Level 1 - game/delta1.map
Delta Labs Level 2A - game/delta2a.map
Delta Labs Level 2B - game/delta2b.map
Delta Labs Level 3 - game/delta3.map
Delta Labs Level 4 - game/delta4.map
Hell - game/hell.map
Delta Complex - game/delta5.map
CPU Complex - game/cpu1.map
Central Processing - game/cpuboss.map
Site 3 - game/site3.map
Caverns Area 1 - game/caverns1.map
Caverns Area 2 - game/caverns2.map
Primary Excavation - game/hellhole.map
Additionally, the following test maps can be extracted from the pak000.pk4 file and played:
Test Map 1 - testmaps/testmaps_lotsaimps.map
Test Map 2 - testmaps/test_box.map
Test Map 3 - testmaps/test_boxstack.map
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